//Specificiation file - Weapon.h
#ifndef WEAPON_H
#define WEAPON_H

#include <string>
using namespace std;

class Weapon
{
      private:
         int minimumDamage;
		 int maximumDamage;
		 
		 int criticalMinimum;
		 int criticalMultiplier;
		 
		 string name;
             
      public:		
	  
		 Weapon();
		 int getMinimumDamage();
		 void setMinimumDamage(int min); 
		 
		 int getMaximumDamage();
		 void setMaximumDamage(int max); 
		 
		 int getCriticalMinimum();
		 void setCriticalMinimum(int min);
		 
		 int getCriticalMultiplier();
		 void setCriticalMultiplier(int mult); 
		 
		 string getName();
		 void setName(string title);
	     
};

#endif /* WEAPON_H */
